I've roughed out the first database-driven example application for the Model-Glue:Unity release.  It's a simple to-do list app where you can create an account, log in/out, create new lists, add tasks to lists, and complete tasks.

Other than editing the config files, I wrote 124 lines of code, and zero SQL.  I figured it could be fun to show what developing in Unity is like by posting the code f...<p>[<a href="http://www.firemoss.com/blog/index.cfm?mode=entry&entry=8F179144-E081-2BAC-699C02422C813CE7">Read more on Joe Rinehart's blog</a>]</p>